Active Industry Project Fund

Active Industry Project Fund is an exciting initiative to come out of the Activate! Queensland 2019 – 2029 strategy. Round 2 of the Active Industry Project Fund will provide approximately $950,000 in targeted funding.

The Active Industry Project Fund provides competitive grant funding to Queensland active industry organisations operating in Queensland, to build the capacity and capability of the sport and active recreation workforce in Queensland.

Read the Active Industry Project Fund round 2 guidelines (PDF, 595 KB) for more information.


The objective of round 2 of the Active Industry Project Fund (AIPF) is to provide funding to encourage collaboration across the active industry to support operational efficiency and upskilling of the workforce including volunteers to improve the capability and capacity of industry organisations in Queensland.

Who can apply?

The following organisations are eligible to apply for round 2 of the Active Industry Project Fund:

  • State Level Organisations
    Queensland state level affiliates of a National Sporting Organisation recognised by SportAUS and representing a sport or recreation activity listed on the eligible activities list in the guidelines.
  • National Sporting Organisations
    Operating in Queensland under a unitary model or similar, recognised by SportAUS and representing a sport or recreation activity listed on the eligible activities list in the guidelines.
  • State Active Recreation Organisations
    State Based Organisation Members of Outdoors Queensland.
  • Sector Support Organisations (State or National)
    Organisations such as Active Queensland Industry Alliance and Sports Medicine Australia, that provide services to enhance the development and/or delivery of sport and active recreation activities but do not directly deliver participation opportunities.

All organisations must have a registered ABN, be a not-for-profit, incorporated organisation operating in Queensland with no outstanding debts or obligations to the department to be eligible. Full program eligibility criteria including organisation type definitions and activities list is available in the guidelines (PDF, 595 KB) .

Eligible organisations can only be involved with a single AIPF application, either as applicant or partner. In the scenario where an organisation is involved in 2 or more applications, all of those applications will be deemed ineligible.

How to apply?

Applications for Round 2 are now closed. Successful projects will be announced in February 2023.

Who is an eligible industry partner?

A focus of Active Industry Project Fund round 2 is collaboration. Collaboration is a way for organisations to leverage networks, broaden the reach and amplify the outcomes of the project. Eligible projects that demonstrate collaboration with one or more Industry Partners are eligible for higher levels of funding.

Eligible organisations seeking to collaborate on an AIPF application, should note that Industry Partners can only be involved with a single application. You will be required to provide evidence of support from Industry Partners and their role, in the application.

An industry partner can be any eligible organisation (as defined in the guidelines (PDF, 595 KB) including:

  • State Level Organisations
  • National Sporting Organisations*
  • State Active Recreation Organisations
  • Sector Support Organisations

Industry partners can also be:

  • Queensland Industry Peak Bodies
  • Queensland Local Government Authorities including Indigenous Councils
  • Non-Government Organisations.

Provided they meet the definitions based on their organisation type as outlined in the guidelines (PDF, 595 KB) .

*State Level Organisations are unable to partner with the National Sporting Organisation to which they are affiliated.

Collaboration on the project may include (but is not limited to):

  • providing specific skills, qualifications, resources or experience required to develop or implement the project
  • implementing the project within the organisation to benefit the organisation’s workforce.

Who cannot apply?

Examples of who cannot apply:

  • individuals, including sole traders
  • for-profit groups
  • trusts
  • unincorporated organisations
  • Industry Peak Bodies
  • local governments
  • SLO members and affiliates such as regional sport and recreation associations
  • schools, TAFE colleges and Universities
  • Parents and Citizens Associations
  • religious groups
  • political organisations
  • state or federal government departments
  • charities.


Funding for one eligible organisations will be based on the number of eligible industry partners that are part of the project.


Funding amount

No partners

Up to $20,000

1 Industry Partner

Up to $50,000

2 or more Industry Partners

Up to $100,000

The eligible organisation listed as the applicant will enter into an agreement with the department and be responsible for managing and acquitting the project funds.

Eligible projects

Projects must be a new initiative which improves operational efficiency, focusing specifically on capability, attraction and retention of the paid and unpaid workforce within one or multiple active industry organisations in Queensland and be implemented for an ongoing benefit. Departmental funding can be up to 100% of the total project value.

Applicants will be required to submit a completed:

Applications with industry partners will also be required to provide a letter of support from each partner which outlines their role on the project.

Project examples

  • New systems or processes that create operational efficiencies to support the workforce, such as:
    • development of online Volunteer Management Systems
    • enhancement of online membership registration platforms to support volunteers
  • Skill development initiatives for paid staff, volunteers and the Board, such as:
    • mentoring and leadership development programs
    • enhanced management committee capability through tailored leadership or training initiatives
    • customised training to meet organisational needs and individual goals
  • Analysis and use of data to optimise workforce and volunteer outcomes
  • Improved communication and education of volunteers on availability of supporting resources
  • Attraction and retention strategies and activities for the workforce; including volunteers, such as:
    • training and development in responsibilities of roles to increase satisfaction levels
    • identifying and supporting opportunities to diversify experience and develop new skills
    • enhancement of systems that reduce the burden on the workforce

More information

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